Number Evolution Clicker
A downloadable game for Windows
【Learning Project / 学習用プロジェクト】
This is my very first game, created as a practice project while learning game development.
It's a basic clicker game - nothing fancy, but functional!
初めて作ったゲームで、ゲーム開発の練習として制作しました。
基本的なクリッカーゲームです。特別なものではありませんが、動作します!
Basic features / 基本機能:
- Click button to increase numbers / ボタンクリックで数字増加
- 5 simple upgrade types / 5種類のシンプルなアップグレード
- Prestige/reset system / 転生・リセットシステム
- English/Japanese UI / 英語・日本語UI
Expected play time / プレイ時間目安:
20-30 minutes / 20-30分
Please be gentle - this is a beginner's work!
初心者の作品なので、温かい目で見ていただければ幸いです!
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Update History:
v1.2.1 (2025/10/4):
- Updated to latest Unity version for improved security / 最新Unity版への更新(セキュリティ改善)
v1.2 (2025/7/5):
- Fixed prestige display bug / 転生表示バグ修正
- Added efficiency display for upgrades / アップグレード効率表示追加
- Added game reset functionality / ゲームリセット機能追加
- UI improvements / UI改善
v1.1 (2025/7/3):
- Added game icon / ゲームアイコン追加
- Improved button UI / ボタンUI改善
v1.0 (2025/6/30):
- Initial release / 初回リリース
🎮 Other games by this developer:
Updated | 7 days ago |
Status | Released |
Platforms | Windows |
Author | doko-games |
Genre | Simulation |
Tags | Casual, Clicker, Idle, Incremental, numbers |
Download
Install instructions
1. Download the ZIP file
2. Extract all files
3. Run "Number Evolution Clicker.exe"
1. ZIPファイルをダウンロード
2. すべてのファイルを展開
3. "Number Evolution Clicker.exe"を実行
Comments
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Small but decent game. The Per-second income number doesn't show and increase based on your prestiages but does seem to be affected in the back ground. An option to buy more than 1 at once would be good. Also add a display of how much either per item or total each generater has so player can decide if it's more cost affective to buy 2 or 3 or 4 generater.
Thank you for playing and the detailed feedback!
You're absolutely right about the per-second display issue with prestige - it's a bug I need to fix. The bulk purchase and efficiency display features are great suggestions.
This is my first game and learning project, so I really appreciate constructive feedback like this. I might not implement all features immediately, but your input helps me understand what players want.
Thanks again for taking the time to play and comment!